01

Screens

Product and UI/UX. Clear flows and interface systems that hold up as a product grows.

WHAT I DO

  • User research and flows

  • Wireframes to high-fidelity UI

  • Design systems
    and components

  • Developer handoff

What I bring to a team

02

Spaces

VR and interactive experiences. Interfaces designed for the space they live in, from headsets to touchscreen kiosks.

WHAT I DO

  • Spatial layout & hierarchy

  • Scale and readability testing

  • Reusable spatial UI systems

  • Interactive installations

Figma

TOOLS

SEE IT IN

ShapesXR

03

Stories

Branding, graphic design, illustration and motion. Visuals that give a product or a brand its own voice.

WHAT I DO

  • Brand identity

  • Posters and print

  • Motion graphics

  • Book and editorial design

TOOLS

SEE IT IN

Illustrator

Photoshop

After Effects

UI/UX, product, motion & branding

Hi! I'm

Unika.

I design for screens, for spaces, and for the little moments that make an interface feel like someone made it.

I grew up in Nepal, surrounded by carved wood, color and craft. Studying visual communication design gave me the tools to work with what I'd always noticed.


That thread still runs through my work. A branding for Maricha, a Newari fusion bakery cafe. Posters for the Yomari Festival. And my thesis, Patterns of Place, where 100+ visitors at Imagine RIT turned Nepal's carved motifs into keepsakes of their own.


Since then I've spent 15 months designing a VR training system for Plug Power, alongside game developers, instructional designers and 3D artists.




It started with patterns.

When I'm not designing.

IN THE KITCHEN

Korean and Nepali cooking, one recipe at a time.

WATCHING

K-dramas. Always one more episode.

ON REPEAT

MEOVV, and how they build a song from scratch.

RESET BUTTON

Moving in any form: hikes, walks, workouts, dance.

Say hi.

open to fulltime UI/UX & product design roles

LinkedIn

Resume